Category Archives: Academia

ThingLink Teacher Challenge, Week 3

I’ve previously mentioned my recent experimentation with ThingLink and my participation in this summer’s ThingLink Teacher Challenge. I also happen to be vacationing at the same time, so I pretty much skipped the assignment for week 2. However, I did complete the assignment for week 3 just before dinner tonight.

Did Peter or Paul get spam e-mail?

I wonder if this is where Ethan the Ezrahite got his ideas.

Screen shot of an e-mail advertising help writing biblical literature

ThingLink Teacher Challenge, Week 1

I recently stumbled across a tool called ThingLink. It basically allows you to tag images with interactive pushpins. ThingLink’s use of the word “tag” is a little nonstandard here, as “tag” usually implies “keyword.” Here the tags are text and links that appear in pop-ups, like oversized tooltips.

Just at about the same time I learned of ThingLink’s existence, ThingLink launched its Teacher Summer Challenge for 2015, so I decided to give it a spin as a way to learn ThingLink. The specific task for Week 1 has been “design your digital self.” Follow the Summer Challenge link to read the full description. The result of Week 1 is supposed to be an annotated ThingLink image by which you introduce yourself to other Challenge participants (and the whole world, I guess). Here’s the result of my work.

By way of brief review, I’ll just say that ThingLink is fun, but funky (and mean that in the sense of “funky smell,” not “Funky Kong” or “Funky Town”). The biggest headache is aligning the tag boxes on the image. I would really appreciate some alignment/grid/snap tools in future updates.

Character-izing my classes? A request for comment

Larry Croft and Deanna Jones can’t find the lost ark, no matter how many tombs they raid.I’ve been weighing the pros and cons of reskinning some of my assignments and classroom resources to feature fictional characters who would guide students through various activities. I “piloted” one such assignment  in my first-year Old Testament course, and it seemed to go over well. But I’m curious as to what Higgaion readers might think.

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Snippets from the history of gameful learning

A collection of old gamesIs this a keyboard I see before me, its letters toward my hand? Why, it certainly is, and now I find myself writing the first Higgaion post in quite a long time. I’m working with some other Pepperdine folk on a workshop intended to encourage and support what we call “gameful learning.” We use this term to describe everything from using games and simulations in class to structuring entire courses like alternate reality games.

While typing an e-mail to one of my colleagues, I noticed that my Mac’s built-in dictionary doesn’t recognize the word gameful, so I decided to investigate the word using Google’s Ngram Viewer. I found a few interesting snippets.

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